The Reaper is the precision shooter. Headshot and critical chance, armor piercing and a dedicated boss-damage line make it the best tree for taking down single targets from range. The capstone adds an extra Action Point every round.
Sharpened Senses
- +15% Headshot Chance
Steady Hands
- +2% Critical Chance
Trigger Discipline
- +5 Ranged Damage
Armor Piercing
- Ignore 10% of enemy plating
Deadeye
- +10% Critical Damage
Endurance Conditioning
- +20 Max Stamina
Executioner
- +8% Damage to enemies below 30% HP
Boss Hunter
- +6% Damage to Bosses
Adrenaline Gland
- Fleeing costs no Action Point
Adrenaline Rush
- +6% Damage while below 50% HP
Long Shot
- +4% Ranged Damage
Reaper's Tempo
- +1 Action Point per round
- +5% Critical Chance
The capstone
Reaper's Tempo costs 3 points and gives: +1 Action Point per round; +5% Critical Chance. To take it you need Executioner at rank 3, Boss Hunter at rank 3, and 25 points spent in the tree. Plan your path backwards from the capstone: spend your early points on the talents it requires, then fill in the rest.
Pairs well with
Reaper works best alongside Gunner and Netrunner. Gunner stacks ranged damage and ammo savings on the same weapons, and Netrunner adds extra critical chance.
See all trees on the talent overview, check the gear that supports this tree in the item database and read the five complete builds.