The Medic makes every heal stronger, restores more HP when you sleep and shrugs off small damage. It is the sustain tree: slow to start, brilliant on long expeditions far from camp.
First Responder
- +10% Healing power
Cardio
- +2% Max HP
Rest Easy
- +5% max HP when you sleep
Strong Stomach
- +1 safe medicine pill per day
Pharmacist
- +10% Medicine found
Combat Medic
- Regenerate 1% max HP each combat round
Surgeon
- +15% Healing power
Stimulants
- +10 Max Stamina
Field Hospital
- +10% max HP when you sleep
Resilience
- 1% Damage Reduction
Lifegiver
- +30% max HP when you sleep
- Regenerate 2% max HP each combat round
- +25% Healing power
The capstone
Lifegiver costs 3 points and gives: +30% max HP when you sleep; Regenerate 2% max HP each combat round; +25% Healing power. To take it you need Surgeon at rank 3, Field Hospital at rank 2, and 25 points spent in the tree. Plan your path backwards from the capstone: spend your early points on the talents it requires, then fill in the rest.
Pairs well with
Medic works best alongside Packleader and Juggernaut. Packleader gives you allies worth healing, and Juggernaut keeps you standing while you do it.
See all trees on the talent overview, check the gear that supports this tree in the item database and read the five complete builds.